The overall Digital Girls program is internationally-focused and funded by the Social Sciences and Humanities Research Council of Canada. We examine the knowledge of digital technology that Canadian, British, and South African pre-teen and teenage girls are acquiring through computer play on and off the Internet. We consider – and contest – the “digital gender divide” that is said to exist and examine girls’ voluntary engagement with technology. We are interested in mapping out the emergence of a particular digital literacy that includes technical knowledge, social uses of technology, and moral and ethical decision-making. For more information about the Digital Girls program, please see the Overview of the Digital Girls Program.
A number of projects are being conducted within the overall Digital Girls program. Please see below for more information on these. More project descriptions will be coming soon.
This study involves girls participating in individual net-based interviews and journaling so that we get a more intimate look at the their everyday use of technology for play and leisure.
The cyberdolls project is a UK-based study investigating girls’ interactions with new media, looking specifically at discourses around fashion and young teen girls…(click on the project title above for more information)
This project brings together girls, teachers, curriculum developers, and researchers in face-to-face and cyber workshops in order to explore and test our emerging theoretical interpretations.
This project focuses on the ways in which the photo/video prompt of ‘picturing hope’ can help to illuminate some of the ways that girls and young people in various contexts see their futures. We are also interested in the ways in which the uses of digital technology can in and of themselves contribute to a deeper understanding of the idea of ‘hope’ and ‘the future’ and in particular how digital technology might itself become a tool for social change…(click on the project title above for more information)
In this project, we use artefacts from digital play culture to access girls’ views and provoke memories and evocative experiential descriptions…(click on the project title above for more information)
This website represents another project for Digital Girls…(click on the project title above for more information)
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